4 Comments
User's avatar
Avery Morin's avatar

I've had very similar experiences in my experiments here -- excitingly good one-shot followed by an increasingly bad experience trying to make changes. Inexplicable inability to “just read the code” and correct relatively simple bugs.

I'm still pretty convinced that there's not much room between “competent, reliable (AI) assistant” and “thinking entity deserving of rights”, but I do try it out every few months to see how close we are…

Expand full comment
Chris Lam's avatar

Love this! Thanks so much for sharing your journey. Been building a lot on PlaySesh and also spending extra time to finally finish my board game and other game ideas!

Expand full comment
Brook's avatar

Fully agreed! Recently did some vibeish coding on a 3d unity game hack project, and it was a big boost to get a framework for building a tower defence game. Of course there's many manual unity steps that can't be vibed ATM. I definitely got a lot farther/faster than I would have on my own.

Expand full comment
Nate Tucker's avatar

After only one revision, Apple approved the release! For those that want to try the game out, I stood this URL up: https://infinity.games/pages/fatebound-become-the-orb-interactive-narrative-adventure

Or you can search FateBound on the App Store

Expand full comment